Description:
"School everyday life" is a text-based game created on the QSP platform.
At the beginning of the game you are offered to create a school with certain parameters, teachers and students. You can customize both appearance and character traits of each individual character. Then, we are given the opportunity to take over the reins of government by one of the created disciples. Whom? You decide. A guy, a girl, a foot ... For everyone there is a pack of interesting events and actions. NPC (other schoolchildren and teachers) will not stand still and wait for the GG to address them. They go to school, are friends with other NPCs or with you, some fall in love with each other, some even fight, hate or humiliate others, there are plenty of options. Outside the school there is also something to do. Go to the beach, the club, the church ... Or even ask to visit his friend / girlfriend, to spend time properly. Full freedom of action, a huge number of opportunities. This and much more awaits you in the game "School everyday life."
Version 0.4.7:
- Traditional spelling correction from user Salamander
- Improved game code for thimbles, orientation, multiple ivets and character deletion
- In-depth statistics: added display mode for its changes, fixed a bunch of bugs in changing statistics, added detailed view of partners
- Improved online store code. It has been redesigned and from now on adding new items to it is easy and simple.
- Expanded flea market. Now you can sell most of the in-game items on it.
- A new game mode, available both at the start and in the already active save through management: Sex epidemic. For those who are tired of the sand. The global goal, the ability to lose and win, the need for money and relationships, as well as logs with reports at the end of the game to understand what and how developed are attached.
- Improved code block for victories and defeats in a fight. As a result, he was reduced to almost a widow.
- Reworked the conversation system (Talk about ...). Completely removed random, there are now 6 options for the development of conversations, all conversations in the game (phone, dating, etc.) are brought to a general view.
- Added a new function to dialogs, make peace. Allows you to raise relationships if they are badly damaged.
- NPC added two new options for actions when approaching the GG for dialogue: talk about games and make peace.
- The male branch of the competition with the tennis club has been completed (Finally, this is my phrase: "For the guys, alas, I did not have time to do anything. I promise everything will be for the next version ^^ Here you have two thousand for now, so you won't be offended (c) Samantha "removed from the game for being irrelevant, hallelujah.)
- Reworked sex for rape. 15 poses written from scratch, each in two variations of actions from the side of the GG (gentle / rough), and different options for the reaction from the side of the NPC.
- Reworked part of the code when creating characters, in the name of fixing problems with their settings on the android version.
- The rape system has been redone and finished.
Version 0.4.6:
- Traditional spelling correction from user Salamander
- Reworked forcing, changed requirements
- Added a new type of coercion: "out of friendship" with the appropriate reputation of the GG and suitable parameters of the NPC
- Interference with sex is disabled: after dates, at a party, at gg's house, in various event events and in other places where, in principle, no one should be.
- In many locations, the ability to hide from prying eyes before sex has been added in order to completely avoid interference from the outside.
- Added a system for daily mood changes for NPCs.
- Added information about mood to the main dialog window (Only open YGs can be seen). When talking about business, a footnote was added with the current mood of the NPC if he answered the question.
SB
- Optimized sleep code
- Fixed purchases of NPC items, expanded the list of possible purchases
- Reduced the likelihood of falling attraction between relatives. Added fireproof thresholds for attraction
- Completely removed the old version of fights
- Fixed a bug of inability to give a toy from the shooting gallery
- Added information about the current points on the hand when playing cards
- Implemented a hypno-quest from Zet-1 for the programming club (special thanks for the implementation in the code to the user with the nickname Raino)
- New event behind the school: "Trade Relations"
- New event behind the school: "Lunch break"
- New event behind the school: "School smoking room"
- New Event Behind the School: "Fear and Loathing Behind the School"
- Optimized orientation detection code
- Optimized the code for calculating new lovers
- Added a new gift / item for the flea market
- New event behind the school: "Love cannot be delayed"
- The new Neka has been fully implemented. Mechanics, interaction, and so on. Everyone thanks LP for his work. (Text: LP Code and pictures: Samanta)
- Added a small annoying neck event when trying to go to bed. (Lyricist: LP;
Code and pictures: Samanta)
- Added a small event with a clear neck when returning home. (Lyricist: LP;
Code and pictures: Samanta)
- Added a chain of events with a cunning neka when trying to cook food. (Lyricist: LP;
Code and pictures: Samanta)
- Added a small event with a dreamer neka when returning home. (Lyricist: LP;
Code and pictures: Samanta)
- Added a small naughty neck event when returning home. (Lyricist: LP;
Code and pictures: Samanta)
- Added a small event with a hungry neck when returning home. (Lyricist: LP;
Code and pictures: Samanta)
- Added fat accidental and sex event with neka when returning home. (Lyricist: LP;
Code and pictures: Samanta)
- The event code for a dog and a cat has been redesigned for a new system from a neka (no more repetitions of events on one day and a general reduction in their frequency)
- 12 new finishing options for the GG apartment from sergim
Version 0.4.4:
- Traditional spelling correction from Salamander
- In some places text formatting has been fixed for better readability, some empty lines have been removed
- Bug fixed: replacing the word music in the settings with the fight mode
- Fixed a change in relations for the better when using pepper spray
- Added numerical information to text in the characteristics of the GG, for clarity
- Added the reaction of the NPS to the appearance of GG in their toilet, the sex option also has a place to be
- The activity of terminating the dialogue by the NPS has been changed: the influence of interest in the selected topics on the duration of the conversation and unwillingness to continue it has been added
- Fixed chat bug
- A new navigation option has been added to the settings through the action menu. By default it is disabled, but for my taste it is more convenient than the standard
- Event in a swimming club written by a user with the nickname 7556612
- Added the development of the mechanics of separation. Now you can leave without the consent of a partner, which will lead to consequences depending on the nature of your ex-couple
- New aggressive action on the part of the NPS - Pendel + different available responses for GG
- A new type of extortion from NPCs - material assets
- New location action: joint extortion
- Added the ability to randomly fill in the lines that were missed when creating the character, without touching the ones you filled
- 20 new character perks
- Mechanics of joint absenteeism and 4 different options
- A small event in the lesson from Anxares-Ayo
Version 0.4.3:
- Traditional spelling correction from Salamander
- Redone the output of information about changing parameters. In the appendage - made the ability to adjust the color for these messages
- Reworked settings menu for comfortable use
- Added the ability to enable the display of changes in relations with the NPS
- Added the ability to autoscroll text windows
- Added the ability to choose a bet for playing cards during an offer to play them by GG
- Redesigned code for the new version of dialogs. Optimization, more adequate NPC behavior and convenience for further work are included
- Now the NPCs will greet you before moving on to the main topic of the conversation, if before that you had not met with them in a day
- Added button “View Character” when contacting you NPC
- Significantly changed the mathematics of the choice of actions during the dialogue with the NPS when he is the initiator. For the new version of dialogs
- NPCs with a domination perk will now paw GG without demand
- Reworked changing the behavior template for NPCs. Now, how quickly the NPC begins to treat you as a friend, or how the enemy depends not on a static variable, but on the openness of the NPS
- Direct dialogue on interactions that are not in the old version of dialogs is added to all characters.
- Added direct speech mode for the new dialogue mode
- Speaker name added for NPC-NPC dialogs
- Added support for switching direct and indirect speech modes for NPS-NPS dialogs
- New event in three variations in the evening at the school
- Event for the hospital with Hel in the title role
- New location action for the club - get drunk together
- Reworked the system for changing the parameters of the GG to facilitate the code
- An extensive event for male teachers after tutoring
- Halloween event while watching TV